Unreal Fellowship in Virtual Production
Epic Games
I was accepted into the Fall 2020 Fellowship in Virtual Production. During the 5 week intensive training program, I created this short to showcase what I had learned.
🔘 assembled and modified the environment assets downloaded from the Unreal Marketplace
🔘 lighting, texturing, effects
🔘 layout of all assets, cameras and characters
🔘 set up of sequencer, creation of all sequences, shots and cameras
🔘 mocap integration, adjustment and refinement in Maya. Export of animation from Maya to fbx and import into UE.
🔘 facial capture using LiveLink Face. Adjusted and enhanced facial animation in Maya, exported to fbx and injested into UE.
🔘 rendering of shots in UE.
🔘 assembly and editing of shots in Premiere Pro.
🔘 audio, dialogue and sound effects in Premiere Pro.